EduTrition

EduTrition is an educational game made to teach children in Bhutan about nutrition and a healthy diet. The game takes a lot of inspiration from Pokemon Go. Players move around in an alternate reality world using their phones GPS coordinates and pick up virtual food.


I worked on the game as a freelancer for almost a year. I was the only programmer and also acted as a designer on the team. This meant that I had a lot of agency over the project both programming and design-wise. I worked with another designer throughout the project, especially on ideation and prototyping.

I worked on rapidly prototyping different versions of the game and implemented technologies such as GPS tracking and online multiplayer on mobile devices. 

In the game, different food items would spawn and the kids had to walk around their school grounds to pick them up. The food would give them nutrition points depending on what food they picked up, thereby teaching them what nutrients are in which foods.

The game had other features such as rare foods and outposts that would ask you nutrition-related questions and missions that would require you to assemble specific food types.


On the screenshots on the right you can see the game world with food items, an image of the inventory screen with the collected foods and the nutrition meters and a screen showing the result of eating a carrot. Below you can see a bare-bones version of the game with GPS tracking and online multiplayer (controlled with mouse for ease of recording).